Tag Archive: In Which We Interview That Game Company

Aug 04

In Which We Interview That Game Company

That Game Company is known for having a unique approach to game development, creating titles that contrast directly with the violent adrenalin-maximizers that many studios produce. (And there’s nothing wrong with adrenalin-maximaizers; don’t get me wrong.) Instead they’ve made the short, thoughtful games Flow and Flower. We’ve got an interview with some of their staff, …

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