Tag Archive: Feature Story

Jan 30 2012

Skyrim, It’s Actually Pretty Boring….NOT! – A Friendly Rebuttal

In the middle of this January, HalfBeard brought in a new member to our writing fold who will work with me on the features aspect of this site as well as other stuff. My new colleague Michael has a strong wording and good perspective on the new Elder Scrolls game in his article “Skyrim, It’s …

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Jan 16 2012

Where Did All This Come From: Gaming and Other Media

When I think of games, I think of a lot of other things besides games. As a sense of disclosure rears its head without giving too much away, I am a huge fan of media as a whole. Television, Movies, The Internet, Radio….I try to absorb its narrative constructs and interesting little tidbits piece-by-piece alongside …

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Sep 21 2011

The Culture of Early Gaming (Part 3: Gaming Stores)

  Far, far in the past before games were ever a part of the basic department store that didn’t involve third-party schlock, or Gamestop completely ruled the physical market, there was only one place where one could find video games; toy stores or Blockbuster Videos. Does everyone even remember Blockbuster? This is where games were …

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Jul 26 2011

Videogames and Female Characters: An Important Discussion

So, this has been coming for a while. My works about characters and their development have made mention to the role of female characters in the gaming industry, and a proper discussion about them. The basics come from early gaming in the eighties where the world was shocked to learn that Samus the Bounty Hunter …

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Jul 22 2011

E3 Reaction Shots Day 3 (Final Part)

You know how I said things were a sleepy time on Day 2? Day 3 is generally known for that, and the last day of the biggest expo for the industry was no exception. One could generally hear a pin drop outside from all the clamoring fans and large hardware blaring game music and bounding …

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Jul 12 2011

E3 Reaction Shots Day Two – Sony..Kind of? (Part 3 of 4)

  The next day, we start to taper down and that’s not quite normal. This could be from a number of factors that are, quite frankly, realistic and necessary to consider for the Electronic Enterainment Expo. One such issue is the economy’s weakness putting down a damper on the convention and the designers who could …

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Jun 28 2011

E3 Roundup Reaction Shots – Day One (Nintendo, Part 2 or 4)

  Nintendo held the spotlight on Day One, much like it did last year when it blew everyone out of the water with every game the players could have asked for. When those games were released, mind you, there was a choice amount of letting down through hype but that tends to happen. The earthquake …

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Jun 21 2011

E3 Roundup Reaction Shots: Day Zero (Part 1 of 4)

  So, the biggest industry-wide event for the industry came and went like the passage of time. My colleagues here at HalfBeard’s HUD did a wonderful job at covering what they could from this momentous occasion, but now that things have come and gone, I feel the need to look over everything we’ve seen and …

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Jun 14 2011

Unappreciated Game Characters – Those Who Need More Positive Spotlight.

Gamers are a very, very picky lot of people. From everything to the type of console they play to the arguing over the ‘correct’ method of gameplay and immersion required to enjoy the experience. We are all fans and we’re used to that label, but that means that we are also known for fandom as …

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Jun 09 2011

Let’s Analyze: Megaman’s Support Network – Watch your IT Pro cry.

IT isn’t the most generous or well-paying position, but one would have to think survival matters a big deal. Megaman can’t hope to do all of this on his own. While the robotic guy certainly may fight the eight Robot Masters every time and take on everything else under the sun in the pursuit of …

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