Author's details

Date registered: 11/10/2011

Latest posts

  1. They Who Game: An Ever Changing Demographic — 04/24/2013
  2. Review of Cubemen 2 — 04/21/2013
  3. Looking Past the Shiny Lights of the Battlefield 4 Trailer — 03/31/2013
  4. Winter is Coming but Games Sure Aren’t: 4 Ways to Make a “Game” of Thrones. — 03/14/2013
  5. Top 5 most ridiculous PETA Vs. Video Games protests — 03/13/2013

Most commented posts

  1. Top 5 most ridiculous PETA Vs. Video Games protests — 9 comments
  2. Historical Accuracy of Video Games: Assassin’s Creed’s Masyaf — 5 comments
  3. The Science of Gaming: Half-Life — 4 comments
  4. Video Games vs. Books — 3 comments
  5. Squads in Guild Wars 2 — 2 comments

Author's posts listings

Sep 13 2012

The Science of Gaming: Half-Life

Greetings gamer! My name is Alex Walker-Ingham, and I will be guiding you through the synonymous worlds of science and gaming! “But what does that mean?” I hear you cry; well it’s simple really. I ask you this, have you ever played a video game and thought “WOW! That device would really assist me in my quest …

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Jul 18 2012

Review of Inversion

It’s finally happened. The aliens (perhaps the very same aliens who’ve advanced to the point of perfecting interstellar travel yet still have a quaint, almost nostalgic, affection for Pro bono proctology) have invaded. And no one can do anything about it. The Army’s was turned upside down, and Blackwater, being Blackwater, can’t help, having already …

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Jul 11 2012

What do games like SimCity teach us?

I have recently started playing SimCity 4 Rush Hour, and I’ve got to admit that it sure is a classic. I stopped playing after SimCity 3000. It was a long time back but now that I started the game again, I am hooked. What is it in Maxis games that get’s us hooked to them …

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May 14 2012

Multiplayer vs. Single-player: Time to Draw a Line?

Recently I have found myself becoming increasingly frustrated with shift in focus from single-player to multiplayer that has typified console gaming for the last few years. Over time, single-player content has become more and more restricted in favour of providing a co-op or multiplayer experience that rarely deviates from established norms. Instead of innovation within …

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May 10 2012

Guild Wars 2 Preview

April the 27th through the 29th held the first Beta Weekend Event for Guild Wars 2 and my first opportunity to play the game. Guild Wars 2 is an MMORPG developed by ArenaNet and published by NCSoft. The first Guild Wars was, and still is, very successful but they wanted to implement so many new …

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Apr 23 2012


DOTA 2 is Valve’s take on the MOBA genre. For those of you unfamiliar with what MOBA is; it stands for Multiplayer Online Battle Arena. MOBA’s are usually top down views of characters or heroes that you pick before a match and you are grouped into two teams and fight each other to achieve a greater …

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Apr 12 2012

Degradation of Community in WoW – A Player’s Plea

Some people are still chasing that white Deathwing.

Apr 10 2012

Squads in Guild Wars 2

Guild Wars 2 is shaping up to be one of the most anticipated MMORPGs of the year. It could also be the number one played. With no subscription, World vs. World PvP, no holy trinity (Healer, DPS and Tank), and a dynamic questing system; why shouldn’t this be one of the top titles the year? …

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Apr 05 2012

Historical Accuracy of Video Games: Assassin’s Creed’s Al Mualim

Time for some more book learnin’

Mar 12 2012

The Realistic Game Genre

You know when you play a game and the little things make you think, “wow that is a great implementation of a very simple idea which makes the game very realistic and really helps draw me in”. Although sometimes the games don’t exactly put themselves at the top of their genre or even win acclaim …

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