According to a recent post on Facebook coming from Miyamoto, Nintendo’s return to the Star Fox universe, Star Fox Zero, has been delayed to a launch window in Q1 of 2016. By the sounds of the post, this delay is to make sure the game is actually of a high quality and will live up to expectations. “Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.” Says the post. “While we have already reached the stage where it would be technically possible to release the title in time for the year-end holiday season, we want to polish the game a bit more so that players will be able to more smoothly grasp the new style of play that we are proposing.”
I think Star Fox Zero would have been a much needed game to help boost Wii U software sales during the holiday season, but it seems that they have us players in mind. With Zero now out of the picture, Nintendo should really start pushing Xenoblade Chronicles X if they want to stand out this holiday season.