Just as I was thinking I could use a good reason to dust off my VITA, NIS goes and gives me one with Disgaea 4: A Promise Revisited. As you may have guessed Revisited is a port of the PS3 version of Disgaea 4, but as was the case with Disgaea 3’s VITA port, a fair amount has been added here to make Revisited actually worth revisiting. Now I’m not going to go into too much detail here regarding the story, presentation, or gameplay because I’ve already done that with our review of the PS3 version of this game. As such I’m primarily going to talk about the quality of this port, but if you need those extra details, you can always go back and read our old review. For those who want the short version, I really liked Disgaea 4 the first time around and I think this iteration of it is even better.
Mechanically this is basically the same game as the one we got in 2011 (and really all the other Disgaea games), there’s been no changes to the combat or anything like that. The enhanced camera options from the VITA version of Disgaea 3 have come across but they’ve stripped out the touchscreen stuff, which was probably for the best. The biggest alterations here come from the expanded content that’s on display. In addition to a new asynchronous multiplayer thing going on with the senate, where you can appoint a character to go sit in on other players’ senate meetings and have other people’s characters sit in on yours, there’s also a new cheat shop where you can tweak the values of EXP, money, and mana you get from fights, as well as some new story scenes here and there. The Disgaea games have never been wanting for content but they’ve really gone all out adding to this package a bunch of new spells, techniques, characters, scenarios, and everything that was in the DLCs for the original game. It’s all very smoothly blended into the main campaign as well; the new content fits in perfectly with what was already there so new comers don’t have to worry about the extra stuff altering the original intended experience, by that same token veterans get to be surprised by the new content on display as they make their way through the game again.
As for the presentation, things are most certainly up to the crazy Disgaea standard. Probably the most important thing here is that the game uses the same redone HD sprites that debuted in the original Disgaea 4, which makes this the first time those assets are on the VITA. Having played the VITA port of Disgaea 3 fairly recently, you can really see the difference between these redone sprites and the old ones which had been in use since the first Disgaea back on the PS2. There’s a definite sharpness and clarity on display that is really nice to look at and helps make the all bombastic special moves and team attacks really pop. It’s also worth noting that the soundtrack has been expanded. I couldn’t tell you what songs are new because for me Disgaea’s music always just blends into an insane slurry of random instruments and nonsensical lyrics, but the at the very least I can say that the music is as immensely enjoyable and infectiously upbeat as it ever was.
I honestly don’t really have much to say about this port of Disgaea 4 besides that it’s very well done. The original game was great and this is just that again but with more content and in a portable package. If you’ve played the game before then all the new content makes for a good excuse to play it again, and if you haven’t played it then this game makes for a great entry point to the series. The story here is not really connected to the narrative of the older Disgaea games and thanks to the newer sprites, it’s one of the best looking games in the series. I don’t normally append a score to these quickie reviews but I can certainly give Disgaea 4: A Promise Revisited a recommendation, if you’re a JRPG fan and are looking for something fun to play on your VITA then look no further.