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In this episode we talk about labored metaphor abuse, Nintendo’s unfortunate misunderstanding of how online pricing works, and dark Christmas presents.
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Review of Tower Wars » HalfBeard's HUD
21 August, 2012 at 7:16 am (UTC -7) Link to this comment
[...] I so eloquently put it in our most recent HUDcast, Tower Wars is very much a RTS on rails. The maps are tight, resources are not fought over and you [...]