Apparently, not all is right in the magical kingdom. The New York Times has said that Disney’s internet and gaming division recently laid off over 700 staff, which equates to about 26 percent of global staff. This comes in with a 50 percent scale-back in the number of titles to be released each year. The team is now going to focus on mobile and licences opportunities with other partners.
We don’t do a ton of DLC reviews here at HalfBeard’s HUD, mainly because there’s generally a lot of full-fledged games we have to focus on, but this piece was something special so I wanted to write about it. You might remember Muramasa: The Demon Blade as the Vanillaware game for the Wii that mixed metroidvanias and beat ‘em ups together with Japanese mythology; as you may or may not know it was re-released last year on the VITA as Muramasa Rebirth. In an odd twist, the VITA version is getting DLC that the Wii version did not, each focused on a brand new playable character. The first pack focused on a cat lady of some sort-I don’t know the specifics, I haven’t played it yet-but this second piece, A Cause to Daikon For, focuses on something significantly more interesting, a peasant farmer doing his best to deal with the oppressive feudal government in a fairly realistic fashion.
For as much as I love South Park, its track record when it comes to games has been somewhat spotty. The first game, a Quake style FPS back on the N64 simply titled “South Park“, was interesting but derivative and didn’t really make a ton of sense. After that you had “Chef’s Luv Shack“, a mediocre trivia game, and even a kart racer called “South Park Rally”. There was a gasp of hope with the surprisingly good downloadable game “South Park Let’s Go Tower Defense Play!” but the platformer that followed it a few years later, “South Park: Tenorman’s Revenge” was far less enjoyable. Such a sordid history definitely added an air of doubt to my excitement for this new game, South Park: The Stick of Truth, a full-fledged South Park RPG developed by masters of the craft, Obsidian Entertainment. The fact that the game had to change publishers when THQ shut down and was then delayed for an extra year heightened that doubt even more but thankfully, after waiting for what feels like an eternity, it’s out and it’s actually genuinely good.