Aug 21 2014

HalfBeard Survives Legacy of Kain: Blood Omen 2 Part 34

Aug 21 2014

Heads Up: Shadowgate

Aug 21 2014

NEWS: Call of Duty: Advanced Warfare Will not be on Wii U

callofduty-advancedwarfareMany of your may have heard the news earlier this week that Ubisoft declared that Watch Dogs will be the last title with a mature rating that the company will release for the Wii U. The takeaway from the interview, done with CEO Yves Guillemot, was that Wii U owners don’t play Assassin’s Creed. Well, looks like Activision is following suite. In a tweet from Michael Condrey, Co-founder of Sledgehammer games, he responded to someone asking if the the next Call of Duty will be on Wii U “no, no WiiU. That was an Activision decision. We are focused on XboxOne, PS4, and PC.” This is a shame because Activision and Ubisoft have been some of the best game providers for the Nintendo console. Both publishers will still be releasing games on the platform, but, if this trend says anything, it’s that we should expect to see more kart racers and Skylanders.

Aug 20 2014

HalfBeard Survives Legacy of Kain: Blood Omen 2 Part 33

Aug 20 2014

Heads Up: Blinding Dark

Aug 19 2014

HalfBeard Survives Legacy of Kain: Blood Omen 2 Part 32

Aug 19 2014

The Infidelity Debacle: The Internet has Eaten it’s Own Tail.

I have spent the last day or so watching a god damn war erupt on the internet over the alleged infidelity of a rather notable indie dev. Now I’m not going to relate the details here, it’s a rather private matter for those involved and not our business, but one of the supposed partners was a Games Journalist who has been promoting her game, and that’s an obvious conflict of interest. Now I was originally going to write a long and in-depth article discussing this situation from both sides because no one else was, but honestly at this point it’s all just spiraled out of control. There are explosively rash statements being made by anyone and everyone, acts of undue harassment to all involved on either side, and rampant censorship that is both warranted and not. There is no accurately unraveling this whole mess now, it’s all too mired in the controversy itself, discerning what is and isn’t a lie here on either end is impossible and that doubt only fuels the fire more; it’s become an Ouroboros, a controversy continually eating its own tail.

This being the case, I’m going to quickly discuss the two relevant points here in as neutral terms as I can and then put up a picture of my cats; consider them a visual representation of me washing my hands of this whole disheartening mess. Read the rest of this entry »

Aug 18 2014

HalfBeard Survives Legacy of Kain: Blood Omen 2 Part 31

Aug 18 2014

Heads Up: Gear Up [Early Access]

Aug 18 2014

NEWS: Sierra Relaunches and New King’s Quest Announced, Won’t be Point-and-Click

kings-quest-viOne of the more interesting announcements to come out of Gamescom was Activision’s coming revival of the classic Sierra brand. Sierra, founded in 1979, was known for their great adventure game series including King’s Quest and Space Quest, though they also created the popular Leisure Suit Larry games as well as edutainment games like The Incredible Machine. Activision plans to relaunch the brand by updating some of these classic franchises as well as introducing new IPs into the mix.

Gameinformer recently interviewed MacLean Marshall of Activision, who discussed the brand’s relaunch and some of the games they’ve got in the works. “Everyone’s been watching this indie movement. There was that angle, where we had this really nostalgic brand that most gamers to varying degrees by age know. We wanted to find a way to expand our digital portfolio.” He stated that so far each project has no more than about 15 employees working on it at a time. Gamescom had some other announcements from this relaunch, including Geometry Wars 3, as well as a reboot of King’s Quest. Staff working on the new project have stated that, while it will be an adventure game that honours its source material, it won’t be a traditional point-and-click game. Marshall goes on to state that, depending on how these projects come along, they could become franchises again in their own right, but the exciting part is the new ground they are facing. “It’s about finding the right devs, working on the right projects. I mean, why would someone want to work with Sierra? Sierra is the core of us at Activision and we’re all passionate about this. We figure we can help.
I’m very excited for this news, as a gamer who played many of these classic games back in the day. My only hope is that they don’t stray too far from the original ethos of the source material, and pay respect while also updating the mechanics in innovative ways.

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